Schedule
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Design

What's the agenda?

Thursday Friday Saturday
09:00 - 18:00
Online job fair
This year for the first time in its history the GDS programme will feature a one day online job fair. This means that the platform will have a dedicated area for connecting employers and job seekers. More details.
16:00 - 18:00
Investment Workshop
Investor in your gaming business – how to maximise benefits and avoid legal risks. More details and registration.
JAROSLAV BAIER

09:00 - 10:00
MeetToMatch Networking Starts

GameDevHub.cz Stage (Stream 1) SCS Software Stage (Stream 2)
10:00 - 10:25
Opening Speech [EN]
Pavel Barák (GDACZ), Vít Šimral (City of Prague)
10:30 - 11:25
Building and Managing your Community: The Easy Way [EN]
Phillip Schuster, Melina Birkner
The past year in Czech games industry [EN]
Pavel Barák
11:30 - 11:55
Game Design Documentation Guidelines [EN]
Marie Meierwall
SimCity in real life: Prague's vision for creative industries [EN]
Petr Peřinka
12:00 - 12:25
The Last Oricru: A leap into the AA league [EN]
Vladimír Geršl
Why Czech Republic? For Foreign Investors and Czech Companies [EN]
Markéta Mentelová
12:30 - 13:25
Enjoy your lunch
13:30 - 13:55
Comanche - taking over a helicopter in Covid times [EN]
Petr Kolář
GAMEHIGHED Project: Three Years of Games-Ed Collab [EN]
Michal Mochocki
14:00 - 14:55
Game Design Patterns [EN]
Christopher Barney
Panel - Student internships in gaming companies [EN]
Petr Mácha, Mary Gevorgyan, Jiří Chmelík, Michal Berlinger, Pavel Barák - hosted by Jakub Gemrot
15:00 - 16:25
Principles of Animation [EN]
Christopher Totten
15:00 - 15:55
What it is like to be a game dev in Italy? (Spoiler: it is difficult) [EN]
Roberto Vergine
16:00 - 16:25
A BUG Story: From Community Centre to Game Design Education Platform [EN]
Güven Çatak
15:00 - 15:25
Panel - GameDev EDU and collaboration with practice [EN]
Andrej Sýkora, Lukáš Kolek, Filip Dufka, Petr Bělohrad, Barbaros Bostan - hosted by Martin Vaňo
15:30 - 16:25
16:25 - 16:55
Afternoon Break
17:00 - 17:55
Scoring Deathloop [EN]
Tom Salta
Why are game jams beneficial to both industry and academia? [EN]
Lukáš Kolek
17:00 - 17:25
Technology transfer [EN]
Linda Breitlauch
17:30 - 17:55
18:00 - 18:55
5 Secrets to a Long Career in Games [EN]
Don Daglow
GameDevHub.cz Stage (Stream 1) SCS Software Stage (Stream 2)
10:00 - 11:00
11:00 - 12:25
What vs How to Choose for Better Immersion [EN]
Ranko Trifkovic
11:00 - 11:55
An Adventure by any other name [EN]
Damiano Gerli
12:00 - 12:25
Large Scale Community Management [EN]
Dana Geidl
11:00 - 11:25
Panel - Community Strategies [EN]
Richard Rampas, Giorgio Crosali, Daniel Nemiro Němec, Dana Geidl
11:30 - 12:25
12:30 - 13:25
Enjoy your lunch
13:30 - 14:25
The GameDevHub Academy [EN]
Martin Vaňo
Taking IP Rights Seriously: How to Protect the Soul of Your Game & Avoid Infringement [EN]
Jaroslav Menčík
14:30 - 15:25
Next Steps after Launching an Early Access Game [EN]
Tomáš Rampas
14:30 - 14:55
Modular Narrative Structures [EN]
David Gilbert
15:00 - 15:25
The Deep Learning Gamble [EN]
Hynek Urban
15:30 - 16:25
Detecting and Preventing Online Harm [EN]
Mike Pappas
Panel - Business Lessons for Indies [EN]
Andre Benhard, Vladimír Geršl, Mikhail Isidorov
16:30 - 16:55
Afternoon Break
17:00 - 17:55
More about Chiptunes [EN]
Adam Sporka
Panel - Narrative Design [EN]
Anne Toole, Rudolf Buirma, Radim Jurda, Daniel Vávra
18:00 - 18:55
Rising Global Challenges to Game Creation [EN]
Kate Edwards
19:00 - 19:10
Good bye, GDS [EN]
Pavel Barák

Stay in touch, more information every day...

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VOLUNTEERSmore info
Conference is organized by Eventia s.r.o., Terms & Conditions (CZ)